Vincenzio Imeroni

Description:

Male Human Alchemist 3
NG Medium humanoid (human)
Init 2; Senses Perception +7
Defense
AC 17, touch 12, flat-footed 15 (
5 armor, 2 Dex)
hp 24 (3d8
6)
Fort 4, Ref +5, Will +2; +2 bonus vs. poison
Resist poison resistance
Offense
Speed 20 ft.
Melee dagger +2 (1d4/19-20) and
dagger +2 (1d4/19-20) and
dagger +2 (1d4/19-20) and
dagger +2 (1d4/19-20) and
dagger +2 (1d4/19-20)
Ranged bomb +5 (2d6
4 Fire) and
smoke bomb 5 () and
stink bomb +5 ()
Special Attacks bomb, discoveries (smoke bomb, stink bomb)
Alchemist Spells Prepared (CL 3rd; concentration +7):
1st—bomber’s eye, expeditious retreat, reduce person (DC 15), shield
Statistics
Str 10, Dex 14, Con 12, Int 18, Wis 12, Cha 11
Base Atk +2; CMB +2; CMD 14
Feats Brew Potion, Extra Bombs, Extra Discovery, Ricochet Splash Weapon, Throw Anything
Traits armor expert, rich parents
Skills Acrobatics +2 (-2 jump), Appraise +8, Diplomacy +1, Disable Device +5, Heal +6, Knowledge (dungeoneering) +6, Knowledge (engineering) +6, Knowledge (nobility) +6, Perception +7, Sleight of Hand +4, Spellcraft +9, Survival +5, Use Magic Device +6; Racial Modifiers alchemy
Languages Common, Vetus, Vulgate, and Byzant
SQ mutagen, swift alchemy
Combat Gear mutagen, pearl of power (1st level), alchemist’s fire (5), holy water (4), sunrod (5), weapon blanch (silver) (4); Other Gear +1 chain shirt, dagger, dagger, dagger, dagger, dagger, alchemy crafting kit, backpack, masterwork, belt pouch, chalk, chalkboard, crowbar, hammer, magnet, paper, thieves’ tools, 107 GP, 5 SP, 9 CP
Special Abilities
Alchemy +3 (Su) +3 to Craft (Alchemy) to create alchemical items, can Id potions by touch.
Armor Expert -1 Armor check penalty.
Bomb 2d6
4 (9/day) (DC 15) (Su) Thrown Splash Weapon deals 2d6+4 fire damage.
Mutagen (DC 15) (Su) Mutagen adds 4 to a physical & -2 to a mental attribute, and +2 nat. armor for 30 min.
Poison Resistance +2 (Ex) +2 to save vs. Poison.
Ricochet Splash Weapon Make an attack roll with a splash weapon if it misses and lands in another creature’s square
Smoke Bomb (3 rds) (Su) Thick smoke fills twice the splash radius, obscuring sight beyond 5 ft. as fog cloud.
Stink Bomb (3 rds) (Su) Smoke bombs also nauseate living in area for d4
1 rds after leave, as stinking cloud.
Swift Alchemy (Ex) You can construct alchemical items in half the normal time.
Throw Anything Proficient with improvised ranged weapons. +1 to hit with thrown splash weapons.

Bio:

Vincenzio is a Siculorum contact that knows how to find what you’re looking for. Details to come.

Vincenzio Imeroni

On the Archcanon's Secret Service OscarG